cred: isolate scripts in WASI and move RSA signing to AWS-LC

This commit is contained in:
2026-11-06 22:22:49 +00:00
parent 5b3e1393f5
commit 86c5d8a4e4
217 changed files with 155392 additions and 391 deletions
@@ -0,0 +1,80 @@
/*
* QuickJS: Example of C module
*
* Copyright (c) 2017-2018 Fabrice Bellard
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
* THE SOFTWARE.
*/
#include "../quickjs.h"
#define countof(x) (sizeof(x) / sizeof((x)[0]))
static int fib(int n)
{
if (n <= 0)
return 0;
else if (n == 1)
return 1;
else
return fib(n - 1) + fib(n - 2);
}
static JSValue js_fib(JSContext *ctx, JSValue this_val,
int argc, JSValue *argv)
{
int n, res;
if (JS_ToInt32(ctx, &n, argv[0]))
return JS_EXCEPTION;
res = fib(n);
return JS_NewInt32(ctx, res);
}
static const JSCFunctionListEntry js_fib_funcs[] = {
JS_CFUNC_DEF("fib", 1, js_fib ),
};
static int js_fib_init(JSContext *ctx, JSModuleDef *m)
{
return JS_SetModuleExportList(ctx, m, js_fib_funcs,
countof(js_fib_funcs));
}
#ifdef JS_SHARED_LIBRARY
#define JS_INIT_MODULE js_init_module
#else
#define JS_INIT_MODULE js_init_module_fib
#endif
#ifndef JS_EXTERN
#ifdef _WIN32
#define JS_EXTERN __declspec(dllexport)
#else
#define JS_EXTERN
#endif
#endif
JS_EXTERN JSModuleDef *JS_INIT_MODULE(JSContext *ctx, const char *module_name)
{
JSModuleDef *m;
m = JS_NewCModule(ctx, module_name, js_fib_init);
if (!m)
return NULL;
JS_AddModuleExportList(ctx, m, js_fib_funcs, countof(js_fib_funcs));
return m;
}
@@ -0,0 +1,10 @@
/* fib module */
export function fib(n)
{
if (n <= 0)
return 0;
else if (n == 1)
return 1;
else
return fib(n - 1) + fib(n - 2);
}
@@ -0,0 +1 @@
console.log("Hello World");
@@ -0,0 +1,6 @@
/* example of JS module */
import { fib } from "./fib_module.js";
console.log("Hello World");
console.log("fib(10)=", fib(10));
@@ -0,0 +1,19 @@
shared_module(
'fib',
'fib.c',
name_prefix: '',
gnu_symbol_visibility: 'default',
c_args: ['-DJS_SHARED_LIBRARY'],
dependencies: host_system == 'windows' ? qjs_dep : [],
)
shared_module(
'point',
'point.c',
name_prefix: '',
gnu_symbol_visibility: 'default',
c_args: ['-DJS_SHARED_LIBRARY'],
dependencies: host_system == 'windows' ? qjs_dep : [],
)
@@ -0,0 +1,118 @@
/*
* PI computation in Javascript using the BigInt type
*/
"use strict";
/* return floor(log2(a)) for a > 0 and 0 for a = 0 */
function floor_log2(a)
{
var k_max, a1, k, i;
k_max = 0n;
while ((a >> (2n ** k_max)) != 0n) {
k_max++;
}
k = 0n;
a1 = a;
for(i = k_max - 1n; i >= 0n; i--) {
a1 = a >> (2n ** i);
if (a1 != 0n) {
a = a1;
k |= (1n << i);
}
}
return k;
}
/* return ceil(log2(a)) for a > 0 */
function ceil_log2(a)
{
return floor_log2(a - 1n) + 1n;
}
/* return floor(sqrt(a)) (not efficient but simple) */
function int_sqrt(a)
{
var l, u, s;
if (a == 0n)
return a;
l = ceil_log2(a);
u = 1n << ((l + 1n) / 2n);
/* u >= floor(sqrt(a)) */
for(;;) {
s = u;
u = ((a / s) + s) / 2n;
if (u >= s)
break;
}
return s;
}
/* return pi * 2**prec */
function calc_pi(prec) {
const CHUD_A = 13591409n;
const CHUD_B = 545140134n;
const CHUD_C = 640320n;
const CHUD_C3 = 10939058860032000n; /* C^3/24 */
const CHUD_BITS_PER_TERM = 47.11041313821584202247; /* log2(C/12)*3 */
/* return [P, Q, G] */
function chud_bs(a, b, need_G) {
var c, P, Q, G, P1, Q1, G1, P2, Q2, G2;
if (a == (b - 1n)) {
G = (2n * b - 1n) * (6n * b - 1n) * (6n * b - 5n);
P = G * (CHUD_B * b + CHUD_A);
if (b & 1n)
P = -P;
Q = b * b * b * CHUD_C3;
} else {
c = (a + b) >> 1n;
[P1, Q1, G1] = chud_bs(a, c, true);
[P2, Q2, G2] = chud_bs(c, b, need_G);
P = P1 * Q2 + P2 * G1;
Q = Q1 * Q2;
if (need_G)
G = G1 * G2;
else
G = 0n;
}
return [P, Q, G];
}
var n, P, Q, G;
/* number of serie terms */
n = BigInt(Math.ceil(Number(prec) / CHUD_BITS_PER_TERM)) + 10n;
[P, Q, G] = chud_bs(0n, n, false);
Q = (CHUD_C / 12n) * (Q << prec) / (P + Q * CHUD_A);
G = int_sqrt(CHUD_C << (2n * prec));
return (Q * G) >> prec;
}
function main(args) {
var r, n_digits, n_bits, out;
if (args.length < 1) {
print("usage: pi n_digits");
return;
}
n_digits = args[0] | 0;
/* we add more bits to reduce the probability of bad rounding for
the last digits */
n_bits = BigInt(Math.ceil(n_digits * Math.log2(10))) + 32n;
r = calc_pi(n_bits);
r = ((10n ** BigInt(n_digits)) * r) >> n_bits;
out = r.toString();
print(out[0] + "." + out.slice(1));
}
var args;
if (typeof scriptArgs != "undefined") {
args = scriptArgs;
args.shift();
} else if (typeof arguments != "undefined") {
args = arguments;
} else {
/* default: 1000 digits */
args=[1000];
}
main(args);
@@ -0,0 +1,160 @@
/*
* QuickJS: Example of C module with a class
*
* Copyright (c) 2019 Fabrice Bellard
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
* THE SOFTWARE.
*/
#include "../quickjs.h"
#include <math.h>
#define countof(x) (sizeof(x) / sizeof((x)[0]))
/* Point Class */
typedef struct {
int x;
int y;
} JSPointData;
static JSClassID js_point_class_id;
static void js_point_finalizer(JSRuntime *rt, JSValue val)
{
JSPointData *s = JS_GetOpaque(val, js_point_class_id);
/* Note: 's' can be NULL in case JS_SetOpaque() was not called */
js_free_rt(rt, s);
}
static JSValue js_point_ctor(JSContext *ctx,
JSValue new_target,
int argc, JSValue *argv)
{
JSPointData *s;
JSValue obj = JS_UNDEFINED;
JSValue proto;
s = js_mallocz(ctx, sizeof(*s));
if (!s)
return JS_EXCEPTION;
if (JS_ToInt32(ctx, &s->x, argv[0]))
goto fail;
if (JS_ToInt32(ctx, &s->y, argv[1]))
goto fail;
/* using new_target to get the prototype is necessary when the
class is extended. */
proto = JS_GetPropertyStr(ctx, new_target, "prototype");
if (JS_IsException(proto))
goto fail;
obj = JS_NewObjectProtoClass(ctx, proto, js_point_class_id);
JS_FreeValue(ctx, proto);
if (JS_IsException(obj))
goto fail;
JS_SetOpaque(obj, s);
return obj;
fail:
js_free(ctx, s);
JS_FreeValue(ctx, obj);
return JS_EXCEPTION;
}
static JSValue js_point_get_xy(JSContext *ctx, JSValue this_val, int magic)
{
JSPointData *s = JS_GetOpaque2(ctx, this_val, js_point_class_id);
if (!s)
return JS_EXCEPTION;
if (magic == 0)
return JS_NewInt32(ctx, s->x);
else
return JS_NewInt32(ctx, s->y);
}
static JSValue js_point_set_xy(JSContext *ctx, JSValue this_val, JSValue val, int magic)
{
JSPointData *s = JS_GetOpaque2(ctx, this_val, js_point_class_id);
int v;
if (!s)
return JS_EXCEPTION;
if (JS_ToInt32(ctx, &v, val))
return JS_EXCEPTION;
if (magic == 0)
s->x = v;
else
s->y = v;
return JS_UNDEFINED;
}
static JSValue js_point_norm(JSContext *ctx, JSValue this_val,
int argc, JSValue *argv)
{
JSPointData *s = JS_GetOpaque2(ctx, this_val, js_point_class_id);
if (!s)
return JS_EXCEPTION;
return JS_NewFloat64(ctx, sqrt((double)s->x * s->x + (double)s->y * s->y));
}
static JSClassDef js_point_class = {
"Point",
.finalizer = js_point_finalizer,
};
static const JSCFunctionListEntry js_point_proto_funcs[] = {
JS_CGETSET_MAGIC_DEF("x", js_point_get_xy, js_point_set_xy, 0),
JS_CGETSET_MAGIC_DEF("y", js_point_get_xy, js_point_set_xy, 1),
JS_CFUNC_DEF("norm", 0, js_point_norm),
};
static int js_point_init(JSContext *ctx, JSModuleDef *m)
{
JSValue point_proto, point_class;
JSRuntime *rt = JS_GetRuntime(ctx);
/* create the Point class */
JS_NewClassID(rt, &js_point_class_id);
JS_NewClass(rt, js_point_class_id, &js_point_class);
point_proto = JS_NewObject(ctx);
JS_SetPropertyFunctionList(ctx, point_proto, js_point_proto_funcs, countof(js_point_proto_funcs));
point_class = JS_NewCFunction2(ctx, js_point_ctor, "Point", 2, JS_CFUNC_constructor, 0);
/* set proto.constructor and ctor.prototype */
JS_SetConstructor(ctx, point_class, point_proto);
JS_SetClassProto(ctx, js_point_class_id, point_proto);
JS_SetModuleExport(ctx, m, "Point", point_class);
return 0;
}
#ifndef JS_EXTERN
#ifdef _WIN32
#define JS_EXTERN __declspec(dllexport)
#else
#define JS_EXTERN
#endif
#endif
JS_EXTERN JSModuleDef *js_init_module(JSContext *ctx, const char *module_name)
{
JSModuleDef *m;
m = JS_NewCModule(ctx, module_name, js_point_init);
if (!m)
return NULL;
JS_AddModuleExport(ctx, m, "Point");
return m;
}
@@ -0,0 +1,8 @@
/* example of JS module importing a C module */
import * as os from "qjs:os";
const isWin = os.platform === 'win32';
const { fib } = await import(`./fib.${isWin ? 'dll' : 'so'}`);
console.log("Hello World");
console.log("fib(10)=", fib(10));
@@ -0,0 +1,43 @@
/* example of JS module importing a C module */
import * as os from "qjs:os";
const isWin = os.platform === 'win32';
const { Point } = await import(`./point.${isWin ? 'dll' : 'so'}`);
function assert(b, str)
{
if (b) {
return;
} else {
throw Error("assertion failed: " + str);
}
}
class ColorPoint extends Point {
constructor(x, y, color) {
super(x, y);
this.color = color;
}
get_color() {
return this.color;
}
};
function main()
{
var pt, pt2;
pt = new Point(2, 3);
assert(pt.x === 2);
assert(pt.y === 3);
pt.x = 4;
assert(pt.x === 4);
assert(pt.norm() == 5);
pt2 = new ColorPoint(2, 3, 0xffffff);
assert(pt2.x === 2);
assert(pt2.color === 0xffffff);
assert(pt2.get_color() === 0xffffff);
}
main();